Saturday, November 8, 2008

Statement

David Butterworth- Matinee
Phillip Lee- Particle Systems
Tony Liu- Kismet


I think the map we designed is really logical and nice, it is the result of the team collaboration.I just want to give my special thanks to my team mates David and Phillip.

Thursday, November 6, 2008

Final UT3 Environment & Demo

DM-BENV2423_model_absolute.ut3
FINAL UT3 ENVIRONMENT


Final_Demo.demo
Final Demo

Developed UT3 Environment & Demo

z3255034_Tony_Kismet.demo
Kismet Demo


DM-BENV2423_Draft.ut3
Draft UT3 Enviroment




NOTE: PLEASE CLICK LEFT MOUSE BUTTON ONCE AFTER EACH CINEMATIC IN DEMO

9 Captured Images From Unreal Environment

Teleport-Kismet

Flames On Boxes - Particle Emitter


Entry Gate-Matinee


Magic Elevator-Matinee & Kismet



Blue Crystal - Matinee and Particle Emitter


Magic Stairs-Matinee


Top Floor - Matinee & Kismet


Teleport-Kismat

Overview

My Experimental Video

Wednesday, October 15, 2008

Experiment 3 Week 01



This is the screenshot for finish my progress by following the tutorials.

Wednesday, September 24, 2008

Submission of Models

3ds_Model.zip

3Ds Max Files

z3255034-TonyLiu.rar

SolidWorks Files

Three Animations

PAN----Original Cactus Model

ROTATE----50% Subtract

ZOOM----75% Subtract

My Ideas On Experiment2

My Experiment 2 started with the understanding of creation for subtracting x% & y% from the full 363 model, I set up the explosion in the middle of the building which it is easy to cause widespread destruction and i think the model itself looks like the explosion comes from the middle of the building. This is my idea behind trying to represent the effect of the explosion on experiment2.

assignment 2 Three Cactus Models

50% Taken Out Cactus Model



75% Taken Out Cactus Model


Original Cactus Model

Saturday, August 23, 2008

My Found Machinima


My Custom Machinima

Hypothesis

An explosion can transform the energy to the power for you to damage or destroy the appearence of the environment. I have used different explosion as a element to convey porosity- they are my objects to be manipulated and tested.the different shapes and depths of the explosion can produce a amazing display to the people,which i think it can be regarded as a form of art as well.
Found Machinima Reference

GMod Experiments